In structural analysis, we are mainly concerned about displacements and their derivatives – the stresses. What are they? When do they pose for concern? How should we, as FE analysts, deal with them? 2. Stress singularities are one of these situations. This article puts its focus on stress singularities and stress concentrations. However, there are situations where the solution does not converge with mesh refinement. If there is an analytical solution for the given problem, the mesh refinement procedure will converge towards the exact solution. As we progressively refine the mesh, the solution improves and given enough iterations it converges towards a specific result. The accuracy of the solution greatly depends on the number of elements used to represent the physical domain. It relies on discretizing a continuum domain into finite elements.
#INTRODUCTION TO 3DS MAX 2015 DOWNLOAD#
What are the main features of the book? * Content written using 3ds Max 2016 in an easy to understand language * 43 Hands-on exercises to hone your skills * Detailed coverage of tools and features * Additional tips, guidance, and advice are provided * Important terms are in bold face so that you never miss them * Support for technical aspect of the book * Free textures, background design, and 3ds max files available for download from the accompanying website How This Book Is Structured? This book is divided into following units: Unit M1 - Introduction to 3ds Max - I Unit M2 - Introduction to 3ds Max - II Unit M3 - Working with Geometric Primitives and Architectural Objects Unit M4 - Working with Polygons Unit M5 - Graphite Modeling Tools Unit M6 - Working with Shapes Unit M7 - Modifiers Unit MH1- Hands-on Exercises Unit S1 - Material Editors Unit S2 - Standard Materials and Maps Unit S3 - Mental Ray and Autodesk Materials Unit SH1 - Hands-on Exercises Unit SH2 - Hands-on Exercises Unit SH3 - Hands-on Exercises More info: bit.The FEM (Finite Element Method) is a way of obtaining a of finding a solution to a physical problem. In addition, you can connect with millions of other digital artists to know about latest and greatest in the CG industry. The Autodesk Education Community is an online resource with more than five million members that lets educators and students to download free Autodesk software.
#INTRODUCTION TO 3DS MAX 2015 SOFTWARE#
To know more about 3ds Max, visit the following links: If you are an educator or student, you can access free Autodesk software from the Autodesk Education Community. What You Will Learn? * Navigating the workspace * Customizing the interface and understanding various UI components * Working with the file management commands * Understanding workspaces * Understanding the enhanced menu system * Using the navigational gizmos * Polygon modeling techniques * Modeling and painting processes using the Ribbon * Spline modeling techniques * Effecting use of modifiers * Working with the useful but less talked about tools * Efficiently use Compact and Slate material editors * Create shading networks using material editors * Quickly apply shading to models using the Autodesk Materials * Create variety of shading models using mental ray's Arch & Design material * Learn the mental ray's features such as Global Illumination, Final Gather, and Caustics * Work with UVs using UV Editor What you need? To complete the examples and hands-on exercises in this book, you need v2016 of Autodesk 3ds Max. The concepts you will learn using this book will immensely help you in creating realistic looking models. A better understanding of materials and maps gives you ability to add realism to your artwork. In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. All tools, features, and concepts are discussed in detail. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max.